Interactive Jawi Learning Application on Mobile Device for Primary Students

Ismail, Siti Nuwairani (2013) Interactive Jawi Learning Application on Mobile Device for Primary Students. [Final Year Project]

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Abstract

Jawi is taught in school as one of the curriculum structure in Malaysia. However,
the performance of students in writing and reading Jawi is very poor. Interactive Jawi
Learning Application can become a creative medium of learning infused with
educational and entertainment contents to encourage students to learn Jawi in
enjoyable way. The project will utilize the use of smart phone capabilities combines
with the game approach to create an interactive mobile game-based learning which
enables the user to learn writing in Jawi that applied for primary school students‟
level. The objectives of the project are to design and develop a mobile game-based
learning application for Jawi to grant mobility for primary students, and investigate
the effectiveness of the mobile game-based learning application in facilitating the
learning of Jawi. The project begins with data collection and analysis and proceeds to
development of the mobile game-based application. The development of the
application starts with, planning, and continue with project analysis, design and
implementation. The finding on the effectiveness of the mobile game-based
application is gathered through user testing and survey. From the result, this project
has advantage to be a helpful learning aid in facilitating the learning on writing in
Jawi.

Item Type: Final Year Project
Departments / MOR / COE: Sciences and Information Technology > Computer and Information Sciences
Depositing User: Users 2053 not found.
Date Deposited: 28 Feb 2014 11:48
Last Modified: 25 Jan 2017 09:39
URI: http://utpedia.utp.edu.my/id/eprint/13571

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