Motion Based Learning for Preschools Mathematics via Kinect (Counting Number)

Abdul Rahim, Muhammad Saifullah (2014) Motion Based Learning for Preschools Mathematics via Kinect (Counting Number). [Final Year Project] (Unpublished)

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Abstract

Kids start learning numbers since they in preschools. Every kids have difficulties to
start learn about mathematics. They do not recognize and might be difficult for them
to remember the numbers at first. Teacher will help them to teach and assist them to
solve this problem and it usually happens after some stages and time. The only
problem is education system use currently is not helping much in increasing the
speed of children's learning. With current education system that sometime bored and
only use whiteboard as medium of teaching, kids cannot give their full commitment
in class. In Malaysia, traditional and conventional teaching still widely being
practiced. However, with the advancement of technology nowadays, it can help to
overcome this problem. By using current technology, it can help to complement
current education system. Education system can utilize the advancement of
technology to overcome problem such as boring and not interactive learning.
Example of technology that can be use is Kinect. Kinect is a device that can track
human body to interact with an application. It can help make learning become active,
interactive and at it also involving all body parts. The objective of introducing kinect
in education is to develop a motion based learning application for preschools'
mathematics. To achieve this objective, the author has decided to test the application
for preschools kid age from 3 to 6 years old. It will focus on teaching simple
numbers. Kinect in mathematic will cover on basic numbers among preschool kids.
Since the time given to develop this project is very limited, the methodology chosen
for this development is throwaway prototype methodology. By using throwaway
prototyping methodology this project have improved and increase user involvement.
Results showing that kids enjoy the kinect technology in mathematics and teachers
have found one of interactive ways of teaching. From data collected and analyzed,
results showed that kids enjoy this kinect technology in mathematics and at same
time teachers have found one of interactive ways of teaching.

Item Type: Final Year Project
Subjects: T Technology > T Technology (General)
Departments / MOR / COE: Sciences and Information Technology > Computer and Information Sciences
Depositing User: Users 2053 not found.
Date Deposited: 11 Jul 2014 16:00
Last Modified: 25 Jan 2017 09:37
URI: http://utpedia.utp.edu.my/id/eprint/13943

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