VR Math Quiz: Virtual Reality Game-Based Application in Primary School Mathematics Subject

Hazizan, Nur Aliaa (2019) VR Math Quiz: Virtual Reality Game-Based Application in Primary School Mathematics Subject. [Final Year Project] (Submitted)

[thumbnail of NUR ALIAA_22934.pdf] PDF
NUR ALIAA_22934.pdf
Restricted to Registered users only

Download (2MB)

Abstract

Game-based learning allows leveraging on young learner preference towards playing
games to turn games into tools for learning. The integrating of VR technology with game�based learning in education has a higher potential to increase the motivation and interest
of students. According to the Malaysia Education Statistic 2018 by the Ministry of
Education, it shows that the quality of STEM education in schools today is not fulfilling
the needs of the workforce in STEM fields. Studies show that the lack of good teaching
and learning approaches, and the lack of student’s interest in STEM education are the
factors of declining of the quality in STEM education in Malaysia. By developing a
suitable VR game-based application to teach students in STEM education, the student
would be able to learn interactively. Moreover, they may be able to explore things by their
movements instead of just sitting in the classroom. They can see the environment in 3D
vision by using VR tools which are VR headset. Several objectives have been identified
which are to investigate the suitable theories that can relate with game-based application
in Virtual Reality, to develop an appropriate game-based application that can be
implemented in Virtual Reality and to conduct the user testing. The target users for the
study is primary school students who are in Year 4, 5, and 6. The age of the targeted
students between 10-12 years old. The research is focusing on primary school students in
Mathematics subject. The game-based application in Virtual Reality generally target these
students in the subtopics according to the current syllabus as per outlined by the Ministry
of Education in Malaysia. This gaming application with the implementation of Virtual
Reality will be run using HTC VIVE Virtual Reality and will be developed using the Unity
gaming engine.

Item Type: Final Year Project
Subjects: Q Science > Q Science (General)
Departments / MOR / COE: Sciences and Information Technology > Computer and Information Sciences
Depositing User: Mr Ahmad Suhairi Mohamed Lazim
Date Deposited: 10 Sep 2021 08:58
Last Modified: 10 Sep 2021 08:58
URI: http://utpedia.utp.edu.my/id/eprint/20936

Actions (login required)

View Item
View Item