Welcome To UTPedia

We would like to introduce you, the new knowledge repository product called UTPedia. The UTP Electronic and Digital Intellectual Asset. It stores digitized version of thesis, dissertation, final year project reports and past year examination questions.

Browse content of UTPedia using Year, Subject, Department and Author and Search for required document using Searching facilities included in UTPedia. UTPedia with full text are accessible for all registered users, whereas only the physical information and metadata can be retrieved by public users. UTPedia collaborating and connecting peoples with university’s intellectual works from anywhere.

Disclaimer - Universiti Teknologi PETRONAS shall not be liable for any loss or damage caused by the usage of any information obtained from this web site.Best viewed using Mozilla Firefox 3 or IE 7 with resolution 1024 x 768.

Mobile Game for Children

Khairulanwar bin Nazri, Khairulanwar (2012) Mobile Game for Children. Universiti Teknologi PETRONAS. (Unpublished)

[img]
Preview
PDF
Download (1274Kb) | Preview

Abstract

In order for young children to learn in school, there must be an effective way in providing good and suitable learning technique for them to understand well. Some children are having difficulties while facing mathematical problems. This is because, between 5% and 8% of school-age children have some problem of memory or cognitive deficit that may interferes with their ability to learn and interpret the concepts or procedures in mathematics. Thus, by providing puzzle game for children may help these children in learning mathematics. There are already puzzle game focuses on mathematic in the Internet, such as Sudoku, Math Lines, and many more. Still, these games only can be play by using Internet and computer. By following the technology nowadays, smart-phones in the market can be used as a platform to develop the puzzle game, providing mobility, fast, and easy to use. Moreover, most mobile games that are already in the market are not really suitable for young children to learn mathematics. As the reason to this, the author come up with mobile-based game, called Mobile Game for Children. It will be develop based on children problems and the theory of puzzle suitable to be put in this project. The prototyping methodology is being used in this project as any few refinements can be made before developing final solution. The process is divided into four stages which are planning, analysis, design, and implementation. This report will provide a findings about learning disabilities, the benefits of games towards the children, and the technology been used nowadays.

Item Type: Final Year Project
Subject: T Technology > T Technology (General)
Divisions: Sciences and Information Technology
Depositing User: Users 1278 not found.
Date Deposited: 03 Oct 2012 11:12
Last Modified: 25 Jan 2017 09:40
URI: http://utpedia.utp.edu.my/id/eprint/3910

Actions (login required)

View Item View Item

Document Downloads

More statistics for this item...