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Virtual Reality Vertical Jump Measurement using Microsoft Kinect™ for Children (Kinect Vertex)

MAAIN, AMZAR FAHAZAN (2011) Virtual Reality Vertical Jump Measurement using Microsoft Kinect™ for Children (Kinect Vertex). Universiti Teknologi Petronas. (Unpublished)

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Abstract

This research project studied the usability of vertical jump equipment for children and how it would work virtually using Microsoft Kinect. This research provides information on the vertical jump, and how it is directly concerned for the children. Based on the literature in this project, an in-depth analysis on vertical jumping and its measurement methods are also discussed. The advantages and disadvantages of different methods are highlighted to show the relevancy of the project. Besides that, this paper also covers the development of the vertical jump ability among children and the importance of harnessing the potential of their ability through a fun and exciting method vertical jumping testing that is virtual reality. The paper provides both the technical aspects of the project and the academic challenges in making the application enjoyable to children as a game and useful to researchers as an archiving tool. This system presents children with an attractive and intuitive interface, which they caninteract and record their physical attributes as well as vertical jump.

Item Type: Final Year Project
Academic Subject : Academic Department - Information Communication Technology
Subject: UNSPECIFIED
Divisions: Sciences and Information Technology > Computer and Information Sciences
Depositing User: Users 2053 not found.
Date Deposited: 13 Sep 2013 16:21
Last Modified: 25 Jan 2017 09:41
URI: http://utpedia.utp.edu.my/id/eprint/6723

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