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Computer Based Learning in the Malay Language for Children with Dyslexia

OTHMAN, NURUL AINA (2011) Computer Based Learning in the Malay Language for Children with Dyslexia. Universiti Teknologi Petronas. (Unpublished)

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The aim of this project is to develop a multimedia learning aid (SpleXia) to facilitate Malay word recognition, recall and usage by dyslexic children, based on studies of cognitive information processing. The objective is to demonstrate a 15% improvement in word recognition and replication, over a two-week period with SpleXia, among dyslexic children. Dyslexia is a condition where an individual having difficulties reading because the brain does not able to recognize and process certain symbols. The idea of this project arose from a needs assessment of the reading problems faced by dyslexic children, which affects their performance in daily life and academic enviromnents. Current therapeutic approaches to the treatment of dyslexia in Malaysia are often ineffective as they usually involve drill-based activity that-creates stress for children, parents and therapists during clinical sessions as well as the special education teachers in remedial classes. Such approaches also often foster an over-dependence on teachers, excluding independent self-learning by children and participatory involvement by parents. The reason why SpleXia targets to aid dyslexic children to improve their reading skill in Malay is because Malay is the national language of Malaysia thus it is being used widely in this country. Besides, the needs assessment also revealed a shortage of computer-based learning aids for dyslexic children in the Malay language. Benchmarking of existing Malay educational software was carried out. The application developed in this study is differentiated by (1) the placement of word cues in enviromnental settings, and (2) a stronger linkage between cues and relevant interests within the target age group. The target user of SpleXia is dyslexic children aged between 7-11 years old. According to Piaget' s cognitive development theory, children that belong to this age group are at the concrete operational stage where they see things in logical and abstract manner. They have started to understand that every object has its own characteristic and behaviour. Therefore, they are the most suitable users for SpleXia. Meanwhile, the research for this project will focus on: (1) remediation of language disorder, specifically developmental reading disorder or dyslexia, and (2) the application of multimedia technology suitable for dyslexic children, based on studies of Human-Computer Interaction (HCI). The methodology employed for this project was the incremental development paradigm whereby the system was developed in stages according to user needs requirements and integrated towards the end of the development. Preliminary user testing revealed a 14% increase in word recognition and a 8% increase in word replication over a one-administration trial. Users reported that the system they subjectively perceived the application as "attractive", "fun" and "beneficial". Results can be extrapolated to suggest that long-term improvements in language performance might be anticipated over a longer administration period and additional sessional trials of the application. The research finding shows an improvement in target users' reading ability after using SpleXia for two weeks thus proving that SpleXia can be useful for dyslexic children in Malaysia and computerbased learning can revolutionize the traditional therapeutic approach for special needs children.

Item Type: Final Year Project
Academic Subject : Academic Department - Information Communication Technology
Subject: T Technology > T Technology (General)
Divisions: Sciences and Information Technology > Computer and Information Sciences
Depositing User: Users 2053 not found.
Date Deposited: 27 Sep 2013 12:01
Last Modified: 25 Jan 2017 09:41
URI: http://utpedia.utp.edu.my/id/eprint/7074

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