Welcome To UTPedia

We would like to introduce you, the new knowledge repository product called UTPedia. The UTP Electronic and Digital Intellectual Asset. It stores digitized version of thesis, dissertation, final year project reports and past year examination questions.

Browse content of UTPedia using Year, Subject, Department and Author and Search for required document using Searching facilities included in UTPedia. UTPedia with full text are accessible for all registered users, whereas only the physical information and metadata can be retrieved by public users. UTPedia collaborating and connecting peoples with university’s intellectual works from anywhere.

Disclaimer - Universiti Teknologi PETRONAS shall not be liable for any loss or damage caused by the usage of any information obtained from this web site.Best viewed using Mozilla Firefox 3 or IE 7 with resolution 1024 x 768.

History- Game Based Learning

Mohd Redzuan, Muhammad Adib (2011) History- Game Based Learning. Universiti Teknologi Petronas. (Unpublished)

[img] PDF
Download (4066Kb)

Abstract

Information and Communication Technology (ICT) is growing in many aspects of life. It changes many fundamental of life especially in communication. Better communication is important to have correct information. In this new generation, ICT technologies of internet and multimedia have revolutionized the field of education. The lack of creativity in teaching caused the learning process boring and not interesting especially in history subject where students need to memorize too much information from the subject. With ICT technology of interactive multimedia such as videos, songs or games, it will help students for immerse learning and make the learning process more fun. The objectives of this project are to identify the suitable game-based methods to be adopted in history teaching learning where the working prototype of the game-based learning application will developed and tested. The project focuses on the secondary school students in form one in history. The game will be based on three modules in History of Malaysian Syllabus for Secondary School (KBSM). The tools used in developing the game are Adobe Photoshop and Adobe Flash. The functions involve in this tools is to make the game interactive with clicking button and creating animations. The programming language involve is Action Script. The incremental model are chose in this project where it have five phase which are analysis, design, development, quality assurance and evaluation. From the results interview the history educators, history is hard subject for students because majority of students does not like to read of thousand words of information and the game based learning is expected to be the additional tools in history teaching to make the learning more fun and interesting.

Item Type: Final Year Project
Academic Subject : Academic Department - Information Communication Technology
Subject: T Technology > T Technology (General)
Divisions: Sciences and Information Technology > Computer and Information Sciences
Depositing User: Users 2053 not found.
Date Deposited: 30 Sep 2013 16:54
Last Modified: 25 Jan 2017 09:41
URI: http://utpedia.utp.edu.my/id/eprint/7458

Actions (login required)

View Item View Item

Document Downloads

More statistics for this item...