Welcome To UTPedia

We would like to introduce you, the new knowledge repository product called UTPedia. The UTP Electronic and Digital Intellectual Asset. It stores digitized version of thesis, dissertation, final year project reports and past year examination questions.

Browse content of UTPedia using Year, Subject, Department and Author and Search for required document using Searching facilities included in UTPedia. UTPedia with full text are accessible for all registered users, whereas only the physical information and metadata can be retrieved by public users. UTPedia collaborating and connecting peoples with university’s intellectual works from anywhere.

Disclaimer - Universiti Teknologi PETRONAS shall not be liable for any loss or damage caused by the usage of any information obtained from this web site.Best viewed using Mozilla Firefox 3 or IE 7 with resolution 1024 x 768.

TRADITIONAL MALAY DANCE SIMULATION: TARIAN PIRING

AWANG SUUD, AFREDA SUTINA (2005) TRADITIONAL MALAY DANCE SIMULATION: TARIAN PIRING. Universiti Teknologi PETRONAS. (Unpublished)

Full text not available from this repository.

Abstract

This research paper describes a development of Traditional Malay Dance Simulation on Tarian Piring. The main focused of this project is to present an animated virtual human or virtual dancer to replace the ordinary real dancer in performing the traditional Malay dance ofTarian Piring. The objectives of this project are to provide a virtual human as the virtual dancer, to map the traditional cloth onto the virtual human body, to animate the virtual human, to apply collision detection and holding techniques and to evaluate the simulation. The simulation is evaluated in terms of realism of virtual human representation, realism of virtual human dance movement, realism of holding or grasping the Piring object, resemblance of traditional cloth, smoothness of cloth simulation, realism of virtual stage scene, application suitability, application suitability and user acceptance. There are four essential phases involves in this project, which are project initiation (requirement analysis and feasibility study), preliminary information gathering (research and analysis of modeling, animating and holding techniques), development (model and animate virtual human, attach Piring (plate) object to the hands, map cloth to body, add audio and rendering) and evaluation. The result for the realism of virtual human holds the Piring is the highest percentage, which is 97%. The result shows that 64% of the respondents agreed that the application is suitable for promoting the dance. Meanwhile, 84% of the users have positive responds of accepting the application. In conclusion, this project has met the objective through the suitable technique for modeling, animating, cloth simulation, holding object and collision detection.

Item Type: Final Year Project
Academic Subject : Academic Department - Information Communication Technology
Subject: Z Bibliography. Library Science. Information Resources > ZA Information resources
Divisions: Sciences and Information Technology
Depositing User: Users 2053 not found.
Date Deposited: 22 Oct 2013 12:15
Last Modified: 19 Jan 2017 15:51
URI: http://utpedia.utp.edu.my/id/eprint/9433

Actions (login required)

View Item View Item