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Edutainment Game on Recycling for Kids Using 3-D Visualisation

Ali, Syafiqah (2011) Edutainment Game on Recycling for Kids Using 3-D Visualisation. Universiti Teknologi PETRONAS. (Unpublished)

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Abstract

The 'Recycle Warrior' game is one such initiative that exposes children in Malaysia from age I 0 to 12 years old to an authentic learning experience on recycling issues in a simulated, 3- Dimensional and exciting enviromnent. The prototype is built with a storyline, challenges, and a reward system. It is expected to impart necessary knowledge on the concept and importance of recycling activities to the young children in order to increase the enviromnental consciousness among them as well as to motivate them to perform recycling activities in their life. This paper presents the analysis, design, implementation and evaluation of the prototype. It will first present a review of literature on recycling, edutaimnent game, comparison between 3-D and 2-D game, game genre and the children characteristics. It will then discuss on the research methodology adopted in conducting the research for the design requirements as well as the system methodology. The system is developed using "Thinking Worlds" which was developed by Caspian Learning. Besides that, the paper will also it will present on the implications and challenges that occurred throughout the development process as well as the recommendation for improvement of the game.

Item Type: Final Year Project
Academic Subject : Academic Department - Information Communication Technology
Subject: T Technology > T Technology (General)
Divisions: Sciences and Information Technology
Depositing User: Users 2053 not found.
Date Deposited: 12 Nov 2013 08:54
Last Modified: 25 Jan 2017 09:42
URI: http://utpedia.utp.edu.my/id/eprint/10437

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