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The study and research regarding robot playing soccer which is famously known as RoboSoccer has increasingly gain attention among researchers all around the world. The goal of RoboSoccer is to create and build a team of robots (multi-robots) to play with real human being. There are a lot of tasks involve in order to prepare and to create RoboSoccer team such path finding, physical movement and object detection. In this particular project, it will focus only on developing simulation of object detection in RoboSoccer. In chapter one, it will briefly explain the background of the study and state the problem statement for this project as well as setting up the aim, objectives and scope of study. In chapter two, literature review relating to this project will be discussed and review which based on Aibo Robot Object Detection and Fuzzy Logic. The methodology used in this project will be explained in detail in chapter three. Besides that, in this chapter also will display the timeline of the project, project activities as well as tools required in order to develop and complete the project. In chapter four, the project will be discussed in detail from the data gathering and analysis until the result and discussion of the simulation testing. Object and players in simulation, experimentation, implementation and prototype will be also discussed in this chapter. This project will later be conclude in chapter five which will link the relevancy of this project to the objectives and suggest some of the future works and recommendations for this project in order to improve the simulation for future purposes iii

Item Type: Final Year Project
Academic Subject : Academic Department - Information Communication Technology
Subject: T Technology > T Technology (General)
Divisions: Sciences and Information Technology
Depositing User: Users 2053 not found.
Date Deposited: 02 Oct 2013 11:27
Last Modified: 02 Oct 2013 11:27
URI: http://utpedia.utp.edu.my/id/eprint/8105

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