Developing NaturaCos Game

Maram, Fatin Nazurah (2011) Developing NaturaCos Game. [Final Year Project] (Unpublished)

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2011 Bachelor - Developing Naturacos Game.pdf

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Abstract

There are a wide range of cosmetics nowadays - and the number of cosmetic brands
is growing larger day by day and can be considered as a fast expanding industry. It is
not surprising to learn that children from age 8 to 12 have started wearing mascara
and eyeliner. Reports show that the market size has increased over the years, with
market size worth of RM 3692 million in 2008. However, cosmetics nowadays can
cost a lot, and because they are used frequently, a person can spend a lot on
cosmetics alone. Statistics have shown that Malaysians spend RM 148 million on
cosmetics annually. Moreover, many people do not realize the dangers that these
cosmetics and skin products can cause harm to their health and the environment. On
the other hand, the word 'game' is often seen something that would bring harm rather
than benefit. Most people carmot accept or agree that games can be educational and
beneficial towards the game players. The objective of this project is to highlight the
problems of today's cosmetics and to promote the making of cosmetics using natural
ingredients, at the comfort of one's own home. This project was made with using
game-based learning approach method of transferring knowledge. The study focused
on teenagers and yonng adults.

Item Type: Final Year Project
Subjects: T Technology > T Technology (General)
Departments / MOR / COE: Sciences and Information Technology > Computer and Information Sciences
Depositing User: Users 2053 not found.
Date Deposited: 07 Nov 2013 12:22
Last Modified: 25 Jan 2017 09:42
URI: http://utpedia.utp.edu.my/id/eprint/10268

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