,, MIFRAH AHMAD (2015) A MULTI-DOMAIN FRAMEWORK FOR MODELLING EDUCATIONAL GAMES: TOWARDS THE DEVELOPMENT OF EFFECTIVE EDUCATIONAL GAMES. Masters thesis, Universiti Teknologi PETRONAS.
2015-INFROMATION TECHNOLOGY-A MULTI-DOMAIN FRAMEWORK FOR MODELLING EDUCATIONAL GAMES-TOWARDS THE DEVELOPMENT OF EFFECTIVE EDUCATIONAL GAMES-MIFRAH AHMAD.pdf
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Abstract
A game-based learning allows leveraging on young learners preference towards
playing games to turn games into tools for learning. The complex nature of an
educational game that covers various knowledge domains such as learning theories,
the subject being thought and the gaming activities warrants for modeling to be part of
the educational game development such that effectiveness of the educational game
can be better ensured. In relation to that, a framework consisting of elements and their
relationships ofan educational game, with the aim of highlighting how these elements
relate to each other to gain effectiveness should be considered. Therefore, a
systematic literature review has provided a wider aspect on the types of educational
game elements, and existing frameworks and models. Hence, this study proposes a
multi-domain framework with connecting elements to present implicit relationships
for game developers to understand theoretical aspects of educational games.
Item Type: | Thesis (Masters) |
---|---|
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Departments / MOR / COE: | Sciences and Information Technology > Computer and Information Sciences |
Depositing User: | Mr Ahmad Suhairi Mohamed Lazim |
Date Deposited: | 20 Sep 2021 09:01 |
Last Modified: | 20 Sep 2021 09:01 |
URI: | http://utpedia.utp.edu.my/id/eprint/21469 |